worldClick on the “aurora world” aurora CGWR score CGWR section of the world: 144 aCGWR introduced since 7.3 generation, spirit as its spirit domain virtualtreasure is the largest island, is actually the ancient fairy, “the only placecalendar soaring, here also hidden tens be immortals residue treasure and keptsecret, no other region can match. And originally should be a picture of thehonor all but lucky in the lush magic war become quiet female have the goal ofcontainment. She sacrifice their own half to fix for the call out ten thousandkind of poison evenly to “nine haze dysentery” virtual treasure side of spiritwill be blocked the entrance. And will this nine haze dysentery completelyclear the only way that you will kill hate day be female after seal, deep andremote female has been careful to hide, general godsworn never know where youwoman, what will the chop killed. Though in the three schools during thegodsworn tried, but nine haze no weak dysentery. According to the survey, theyou of the existing concealment of women is a maze of existing bipolar ice hot,and this process and not only from the deep female itself, in the maze havethree deep and remote female keeper, everyone has strong ability, they alsobound to become a difficult one of the underground palace. Standard teamconfiguration 1: the ranger 1, 2, and 1, if the blademaster alchemist doctor 1,1 team recommended sacrifice equipped with 2: the ranger 1, if the blademaster1, 2, and 1, the alchemist sacrifice 1 copy dozen: deep and remote female wasdivided into 9 copy regional, four BOSS, each region monster differentdistribution. Kill you female quiet female underground palace area 1: the areais a square, because a comes in to see four groups blame patrol around theirpatrol, if direct up will eventually be more patrol blame surrounded. So agroup of strange must be first out to kill. And then can choose the group inthe original free blame mobile line in the mobile area, or to pull in otherpatrol blame kill in succession, also can kill two wave patrol strange, avoidthe remaining two patrol group strange. Monster distribution: two elitewarriors and 1 elite therapists 2 elite warriors and 1 elite hex division 2:leave area 1, 2 from the left into the area. Here the player can advance alongthe road, will meet on the road in three stages of soldiers. And this area willbe freezing trap appear, players note struck a heap, each will drop a heap ofblue material. First the little blame chivalrous man can hold, let team ofprofessional group of slain in kill small strange. Kill small blame, thechivalrous man took captain, note stance, pay attention to the monster groupcontrol after the hatred reset, need to pull chivalrous man hatred. Regionaltrap, note in the room around there will be some freezing trap, step up cancause all sorts of slow, so avoid monster attack, need to pay attention tostance. Monster distribution: a elite warriors and 5 7 common small blamecomposition. A captain level spell warrior. Regional 3: leave area 2, from theleft into the area 3. He can start to BOSS’s strike on ice. Struck note: iceBOSS struck note ice magic skills, BOSS is divided into three stages frozen(the first stage) : ice, a random unit will be frozen for 60 seconds, do not belifted. Only will be frozen break the rear can solve frozen effect. Ice lancepeak strike (the second phase) break: as a target for direction (the goals willbe marking), use a the appearance of the cone of cold, and smote front squarearea, a 40 x5 square attack. If the target with frozen on effect, extra 10000damage. The marked unit needs ice ward (the third stage) : ice ward, in acertain range of units will be hurt, if the wind of cold with Yin effectcharacter has been hit, then can produce effect frozen. If the target withfrozen on effect, extra 10000 damage. BOSS dozen: chivalrous man took BOSShatred, always let BOSS back in the team to other players, pay attention to theBOSS gives chilled effect, if it is the Lord T frozen, need to other members ofthe team quickly contact chilled effect. Frozen is the core of the ice hasmagic skills, to seal up players, players need to save, if not free, you willbe the next skills seconds kill, and therefore must be timely rescue, and saveway is knock ground, and the player needs to carry on the division, in additionto the chivalrous man and Dan and, other career was quick to frozen units forhelp. In addition to pay attention to the ice lance peak hit, change will behit skills unit and BOSS unit in attachment between direct break, so seelabeled by players, quick and he divided. The team tested: 1. The chivalrousman fundamentals, hatred control. 2. Teamwork, stance. Ice lance peak brokenand deep and remote female underground palace area 4: leave area 3, 4 from theleft into the area, will meet three waves along the road will blame. Along theway, have an array of skeleton, killed later can, get props, or was born moremonsters. Because is the monster attack group of monsters, need to open themonster and chivalrous man team distance. Pay attention to summon unit, shouldfirst be killed. Playing a captain, be sure to control the other two or moreand more divided, when the evil spirit many, should use FangShiQun kill theblame. In the fighting must be noticed when position, do not optional knockedout of bone, or you will have new blame appear. When need to use a sacrifice ofcontrol skills, the sacrifices will drop out with health gathered littlemonster, for if the blademaster requirements at this time is quite high, needto use jianfeng skills to shut called small strange, collective output tosacrifice. Monster distribution: a captain level of blame only 6 small blamewith ordinary three captain level of monsters. Regional 5: left 4 areas, fromstraight into the area 5, be here met BOSS nightmare. BOSS dozen: chivalrousman took hatred, remote professional standing at the foot of the stairs foroutput, BOSS is divided into four stages parasitic (the first stage) spirit:sing about 2 seconds, spirit parasite that causes nearly 1000 damage, and totarget a DEBUFF for 8 seconds, at that time, the target release any a skillswill create a small nightmare in target feet. Nightmare (the second phase)split: instant nightmares every 40 seconds from the body will split the twosmall nightmare. With the nightmare (the third stage) : sing 3 seconds, in singobjective head there will be a sign and sing end, with the target for thecenter, the radius of the 5 m area all of the players will be fear, and bloodoff about 300 per second for 5 seconds. Nightmare ward (stage 4) : hatredspirit circle, a 17 meters radius scope of the barrier, in the ward was shot inany of the unit, feet will be to create new small nightmare. And the blood offaround 2000 / SEC. This area to summon small blame main BOSS give priority to,the player must pay attention to on the DEBUFF, and positioning, don’t let BOSSoptional recruit a small blame if the BOSS called a small blame requires thefirst time and killed. The team tested: 1. The team personnel reflect speed. 2.Stance. Kill the little devils speed. Regional 6: leave area 5 to 6 areas, theEnglish will have two groups here that each group consists of two flames demonand two small inflammation of blame. Some of the fire’s around the trap. Thearea with four monsters struck, chivalrous man use wind skills, speed up theteam into the monster among, the team’s WuShi chivalrous man and use magic,collective strangulation society monsters. Because there is a group of injury,doctors and the alchemist note stance. To stay away from blame, stay away fromhis teammates. Also want to notice a walk around the trap. Use wind skills youfemale chivalrous man placed regional 7: leave regional 6, from straight intothe regional 7, will meet the balrog BOSS here and his two dogs. BOSS dozen:team all members in stair place on standby, chivalrous man upstairs out BOSSand felhunter, in stair place BOSS will not chase to, if the blademaster bladewith sealed a felhunter, team effort to kill the next only. Without the threatof felhunter struck BOSS relax many, chivalrous man snap aggro, pay attentionto be meteors following units, need to escape of players, otherwise, it willgive the team brings more damage. Combat because it needs to pay attention towalk a, need to avoid attention around the flame trap. BOSS is divided intothree stages of flame (the first stage) hell: for the goal the feet, summon a 5X5 marks, 3 seconds after the markings explosion. The flame hit (the secondphase) : to the range of 20 meters radius damage caused by the release of 3000spell damage, and with the flame effect, method and technology dimensionreduction. The flame shooting star (the third stage) : on the target in call ameteor, changing the meteors will pursue goal action, 16 seconds after death.Meteor every 2 seconds will release a group of attack skill. The team tested:1. All career position between 2. Response speed and team break in degreecollective struck deep and remote female team placed regional 8: see the blamefor the group 8 patrol in patrol blame ahead. Divided into inner and outer ringtwo laps patrol strange, for elite inner double patrol strange, outside loop iscaptain double patrol strange. The area of high requirements for teamchivalrous man, professional standing in remote output stairs on exit,chivalrous man need to take advantage of a good time to avoid blame drawn intothe inner monster patrol. Inner monster branch is 4 wave elite strange, two agroup, and in the team to lead a group of chivalrous man quickly pull to stairplace, team collective struck. By analogy, when in a group with inner monster,the team to avoid blame rushed to patrol the inner to strike last wave elitestrange. Monster distribution: 2 captain composition. 2 a common small blame ofelite outer ring because of fighting high strength, the proposal took ice magicwar and big infection blame back to the area and killed and down a patrol gap,move out of this area. Due to the outer ring will slow down small blame, comein cleared DEBUFF and small strange, don’t because the number of slow down andmake too much of the blame on patrol with behind. Regional 9: leave regional 8,from straight into the regional 9, will meet you here final BOSS female. BOSSdozen: deep and remote female to front three strange synthesis further familiarwith coordination and operation. BOSS is divided into six stages: frozen (thefirst stage) : ice, a random unit will be frozen for 60 seconds, do not belifted. Only will be frozen break the rear can solve frozen effect. Ice lancepeak strike (the second phase) break: as a target for direction, using theearth the emergence of a cone of cold, and smote front square area, a 40 x5square attack. If the target with frozen on effect, extra 10000 damage. Spiritparasitic (phase iii) : sing about 2 seconds, spirit parasite that causesnearly 1000 damage, and to target a DEBUFF for 8 seconds, at that time, thetarget release any a skills will create a small nightmare in target feet.Nightmare ward (stage 4) : hatred spirit circle, a 17 meters radius scope ofthe barrier, in the ward was shot in any of the unit, feet will be to createnew small nightmare. And the blood off around 2000 / SEC. Flame hell (phase 5): flames of hell, objective feet conjure with 5 meters radius sing the specialeffects transparent NPC, BOSS in sing state, released to the unit to the rightby a range of damage. The flame shooting star (sixth stage) : on the target incall a meteor, changing the meteors will pursue goal action, 16 seconds afterdeath. Meteor every 2 seconds will release a group of attack skill. Teamdivision: chivalrous man (the Lord T) always pull BOSS quiet female, the outputof BOSS back output on career, the doctor standing in 45 degrees chivalrous manin treatment, another if the blademaster (deputy T) main ice, assist the snapaggro T. Deep and remote female BOSS struck very difficult, all members of theteam spirit must be highly concentrated, keep body state, carelessly a bit willcause the group put out. BOSS in three points will be a blood frequently putskills, get to this stage, the team stance must not chaos. “Learning blizzard,do the high quality goods” is no slogans, and seeing is believing! 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